OBJECTIVE:
To demonstrate the
understanding of 'Stop motion' (pop. frame-by-frame), a generic term for an
animation technique that makes static objects appear to move. The object is
moved very small amounts between individual frames, producing the effect of
motion when the film is played back, as in conventional drawn and painted
animation. Animations will be 3 minutes
long and include audio.
GOAL: To consider the conceptual
topic of spirit worlds and quests, to create an emersive experience though
abstraction, moving images, and sound, to build spacial depth over time.
PROJECT: Through the strength of my vision
PHASE ONE: ConcIptualize
1. 1 Brainstorm
at least 10 ideas for a Vision Quest animation.
Consider questions:
a.
Who is
performing the vision quest?
b.
Are they
trying to answer a specific question or problem?
c.
Are they
doing it as part of a rite of passage?
If so, which?
d.
What do
they hope to achieve through the vision quest?
e.
What do
they actually achieve through the vision quest?
f.
What do
they see?
g.
Do they
have a guide?
2. 2 Consider
the following project requirements:
a. 3 minutes
in length at 10 frames per second equals 1800 images
b.
Includes
audio
c.
Does not
have “characters” or people – think abstractly
d.
Is shot
from the first person perspective
3. 3 You will
have three different options on how to do the animation, and you can mix and
match the different twchniques:
a.
Digital
Photography – using a digital camera you can take a series of photos of
everyday things or drawings to create an animation.
b.
Photoshop
/ Illustrator – You can build up intricate settings with layers and Photoshop /
Illustrator and export frames while adjusting the layers
c.
After
Effects – You can build animations within After Effects. This is the most advanced option, and I will
not be going into great detail on how to do this in class. This is an option for those who want the extra
challenge or who want to get more experience with After Effects.
d.
All
methods will be compiled in After Effects to make the movie file. Audition will be used for the audio.
4. 4 Storyboard
3 distinct ideas from your brainstorm, be detailed on the drawings – use color,
and describe each shot / scene on the back.
If you are not comfortable in your drawing abilities, use photographs or
Photoshop / Illustrator. Be prepared to
share these in class.
PHASE TWO: Beginnings
1.
Group
critique your storyboards to decide which one is best.
2.
Rehash
your storyboard to make sure it is how you want, makes conceptual sense, and is
visually pleasing.
3.
Come up
with a fourth storyboard based on your original three. Push the abstraction. Think different.
4.
Photograph
/ scan your storyboards and bring picture files to class. Put then in a file called Your Name within
the STORYBOARDS folder in HIDA shares.
5.
With your
storyboard, figure out what you want the audio to be and why. Clips from a song? Vocals? Dialog? Ambiance? Sound effects? A mix?
Again, do not make a music video. Consider how audio can be distorted / abstracted as visuals can.
6. Go through
the video series on Adobe TV for basic animating: http://tv.adobe.com/watch/classroom-after-effects-cs5/episode-1/
Pay
particular attention to the 6th one on working with Photoshop.
To
Follow along, you can download a trial version of After Effects here: http://www.adobe.com/cfusion/tdrc/index.cfm?product=after_effects
7.
Decide how
you want to animate (Photos, Photoshop, AE) and if you want to do audio or
animation first.
8.
Gather
materials for your animation, be it photos, graphics, sound clips, etc.
9. Remember new time length of 3 minutes.
9. Remember new time length of 3 minutes.
PHASE THREE: Capture / Create content
1.
Take all
the photos you need to build your animation.
This process works best if you divide your animation photos into
separate shot folders. Be sure to
maintain the image file name sequence that your camera probably automates for
you. If you have images in non numeric /
alphabetical order it can create problems for you down the road. Remember to reduce your camera resolution to
around 1M.
2.
OR, build
out the layers for your animation in a Photoshop document. If doing this its best to keep all elements
that cold possibly move on independent layers.
For instance, rather than having a person on a layer you’d want their
head, torso, and arms on separate layers.
Depending on how detailed you want to get with the animation, you may
want to go further, i.e. layers for hands, fingers… Again, I recommend having a separate
Photoshop document for each shot.
3.
OR just
dive into AE.
PHASE FOUR: Animating
1.
To import
photos as a sequence:
a.
Open After
Effects and create a new composition that is the same size as your photos, set
it’s duration to your_number_of_photos/10 seconds.
b.
Go to
File>Import>File
c.
Select the
first image in your shot folder and make sure that JPG Sequence is checked.
d.
Drag the
new clip into your timeline.
e.
You may
need to adjust the speed on the animation to match the length of your
composition. To do so, go to
Layer>Time>Time Stretch.
f.
Assemble
your sub compositions into a new master composition that is 3 minutes long.
2.
To animate
a Photoshop document:
a.
Watch this
video: http://tv.adobe.com/watch/classroom-after-effects-cs5/episode-6/
b.
For
a simpler method with less control, watch this video: http://tv.adobe.com/watch/learn-after-effects-cs4/getting-started-08-animating-characters/
3.
You know
how to edit audio in Audition already, go for it.
PHASE FIVE: Working with audio and exporting
1.
Watch this
video for doing final audio adjustments and exporting: http://tv.adobe.com/watch/classroom-after-effects-cs5/episode-7/
2.
Remember
that using audio in After Effects is different from Premiere and you need to
use ram preview, not the space bar, to hear it.
3. Put your exported animation, After Effects project file, and all source material in a folder called YourName in the ANIMATION folder on HIDA shares.
4. Upload your exported animation to the blog.
3. Put your exported animation, After Effects project file, and all source material in a folder called YourName in the ANIMATION folder on HIDA shares.
4. Upload your exported animation to the blog.
READING:
Launching
the Imagination Ch. 15 Interdisciplinary Arts (read) & Ch. 5 Problem Seeking
Problem Solving (cmap)
VOCABULARY:
track, clip, volume, amplitude, frequency, key frame, limit, mix, multitrack,
noise, transition, effect, title, layer, aspect ratio, widescreen, HD, frame,
Compositing,
Layers, Masking, Parenting
REFERENCES: Aardman,
Judder Man, Fantastic Mr. Fox, Her Morning Elegance, ThisIsCollassal.com, BLU
GRADING: (45pts)
Technical: (15pts) 4
Storyboards? 3 minutes? 1st person? Audio? Titles / credits? In
appropriate HIDA Shares folder?
Aesthetic: (15pts) Color?
No characters? Audio matches animation?
Abstraction? Spatial Depth?
Conceptual: (15pts)
Vision? What happens? Theme? Motivation? More than just moving shapes and
blobs? Drama? No flatness (Spatially
and in terms of plot)?
FINAL CRIT: 23 April 2012
NOTES:
For extra help /
reference / practice, see the After Effects CS4 videos on the blog.
No comments:
Post a Comment