Showing posts with label SPRING12. Show all posts
Showing posts with label SPRING12. Show all posts
25 April 2012
23 April 2012
Shelbenstein's Animation
I am having the hardest time finding my video on youtube to upload. Apparently, there are a lot of youtube videos of either animators named Shelby, or things about the Shelby cobra so I'll just link it.ShelbyL'sAnimation
05 April 2012
Great new Animation by Juan Pablo Zaramella
Oh, wait, there's more, by Marcel Schindler:
02 April 2012
Extra Credit 2
ANIMATION TECHNIQUE PRESENTATION
For this extra credit assignment, you will need to build a presentation on a technique that you plan to use for your animation project. This should not be a power point, but an actual "demo" of how to do such-and-such using the software program. You can use any Adobe program we have used this semester to demonstrate your technique, but remember, you must be using it in your animation project. This demo should take between 5 and 15 minutes; do not go over the time limit.
In total, this presentation will count for up to 5pts towards your total reading grade. This is approximately enough to raise your reading score 2/3 of a letter grade, i.e. B- to B+. These points are broken down as follows:
3pts - Adequate demo lasting 5-15 minutes
1pts - Providing handout with step by step instructions for people to follow along
1pts - Providing an example file for people to use during or after the demo
These presentations will only be available on April 9th and 11th with no more than 8 presentations each day. You must email me your presentation topic and preferred day by Friday, April 6th. Topics and days will be awarded on a first emailed first served basis. You will not be able to do a presentation on a topic that someone else has already emailed me about. Topics could be almost anything, but I can also recommend a few: particle effects in After Effects, batch image processing in Photoshop, and using the puppet warp tool in After Effects.
For this extra credit assignment, you will need to build a presentation on a technique that you plan to use for your animation project. This should not be a power point, but an actual "demo" of how to do such-and-such using the software program. You can use any Adobe program we have used this semester to demonstrate your technique, but remember, you must be using it in your animation project. This demo should take between 5 and 15 minutes; do not go over the time limit.
In total, this presentation will count for up to 5pts towards your total reading grade. This is approximately enough to raise your reading score 2/3 of a letter grade, i.e. B- to B+. These points are broken down as follows:
3pts - Adequate demo lasting 5-15 minutes
1pts - Providing handout with step by step instructions for people to follow along
1pts - Providing an example file for people to use during or after the demo
These presentations will only be available on April 9th and 11th with no more than 8 presentations each day. You must email me your presentation topic and preferred day by Friday, April 6th. Topics and days will be awarded on a first emailed first served basis. You will not be able to do a presentation on a topic that someone else has already emailed me about. Topics could be almost anything, but I can also recommend a few: particle effects in After Effects, batch image processing in Photoshop, and using the puppet warp tool in After Effects.
28 March 2012
26 March 2012
Codi Chenoweth, Video
The audio I received for this project sounded like someone was leaving their home, walking through the city, and going to a date at a fancy restaurant. I tried to compile these video clips in a way that gave you the idea of what was going on (with a little comic relief near the end.) Hope you all enjoy. :)
17 March 2012
UNIT V: Animation
OBJECTIVE:
To demonstrate the
understanding of 'Stop motion' (pop. frame-by-frame), a generic term for an
animation technique that makes static objects appear to move. The object is
moved very small amounts between individual frames, producing the effect of
motion when the film is played back, as in conventional drawn and painted
animation. Animations will be 3 minutes
long and include audio.
GOAL: To consider the conceptual
topic of spirit worlds and quests, to create an emersive experience though
abstraction, moving images, and sound, to build spacial depth over time.
PROJECT: Through the strength of my vision
PHASE ONE: ConcIptualize
1. 1 Brainstorm
at least 10 ideas for a Vision Quest animation.
Consider questions:
a.
Who is
performing the vision quest?
b.
Are they
trying to answer a specific question or problem?
c.
Are they
doing it as part of a rite of passage?
If so, which?
d.
What do
they hope to achieve through the vision quest?
e.
What do
they actually achieve through the vision quest?
f.
What do
they see?
g.
Do they
have a guide?
2. 2 Consider
the following project requirements:
a. 3 minutes
in length at 10 frames per second equals 1800 images
b.
Includes
audio
c.
Does not
have “characters” or people – think abstractly
d.
Is shot
from the first person perspective
3. 3 You will
have three different options on how to do the animation, and you can mix and
match the different twchniques:
a.
Digital
Photography – using a digital camera you can take a series of photos of
everyday things or drawings to create an animation.
b.
Photoshop
/ Illustrator – You can build up intricate settings with layers and Photoshop /
Illustrator and export frames while adjusting the layers
c.
After
Effects – You can build animations within After Effects. This is the most advanced option, and I will
not be going into great detail on how to do this in class. This is an option for those who want the extra
challenge or who want to get more experience with After Effects.
d.
All
methods will be compiled in After Effects to make the movie file. Audition will be used for the audio.
4. 4 Storyboard
3 distinct ideas from your brainstorm, be detailed on the drawings – use color,
and describe each shot / scene on the back.
If you are not comfortable in your drawing abilities, use photographs or
Photoshop / Illustrator. Be prepared to
share these in class.
PHASE TWO: Beginnings
1.
Group
critique your storyboards to decide which one is best.
2.
Rehash
your storyboard to make sure it is how you want, makes conceptual sense, and is
visually pleasing.
3.
Come up
with a fourth storyboard based on your original three. Push the abstraction. Think different.
4.
Photograph
/ scan your storyboards and bring picture files to class. Put then in a file called Your Name within
the STORYBOARDS folder in HIDA shares.
5.
With your
storyboard, figure out what you want the audio to be and why. Clips from a song? Vocals? Dialog? Ambiance? Sound effects? A mix?
Again, do not make a music video. Consider how audio can be distorted / abstracted as visuals can.
6. Go through
the video series on Adobe TV for basic animating: http://tv.adobe.com/watch/classroom-after-effects-cs5/episode-1/
Pay
particular attention to the 6th one on working with Photoshop.
To
Follow along, you can download a trial version of After Effects here: http://www.adobe.com/cfusion/tdrc/index.cfm?product=after_effects
7.
Decide how
you want to animate (Photos, Photoshop, AE) and if you want to do audio or
animation first.
8.
Gather
materials for your animation, be it photos, graphics, sound clips, etc.
9. Remember new time length of 3 minutes.
9. Remember new time length of 3 minutes.
PHASE THREE: Capture / Create content
1.
Take all
the photos you need to build your animation.
This process works best if you divide your animation photos into
separate shot folders. Be sure to
maintain the image file name sequence that your camera probably automates for
you. If you have images in non numeric /
alphabetical order it can create problems for you down the road. Remember to reduce your camera resolution to
around 1M.
2.
OR, build
out the layers for your animation in a Photoshop document. If doing this its best to keep all elements
that cold possibly move on independent layers.
For instance, rather than having a person on a layer you’d want their
head, torso, and arms on separate layers.
Depending on how detailed you want to get with the animation, you may
want to go further, i.e. layers for hands, fingers… Again, I recommend having a separate
Photoshop document for each shot.
3.
OR just
dive into AE.
PHASE FOUR: Animating
1.
To import
photos as a sequence:
a.
Open After
Effects and create a new composition that is the same size as your photos, set
it’s duration to your_number_of_photos/10 seconds.
b.
Go to
File>Import>File
c.
Select the
first image in your shot folder and make sure that JPG Sequence is checked.
d.
Drag the
new clip into your timeline.
e.
You may
need to adjust the speed on the animation to match the length of your
composition. To do so, go to
Layer>Time>Time Stretch.
f.
Assemble
your sub compositions into a new master composition that is 3 minutes long.
2.
To animate
a Photoshop document:
a.
Watch this
video: http://tv.adobe.com/watch/classroom-after-effects-cs5/episode-6/
b.
For
a simpler method with less control, watch this video: http://tv.adobe.com/watch/learn-after-effects-cs4/getting-started-08-animating-characters/
3.
You know
how to edit audio in Audition already, go for it.
PHASE FIVE: Working with audio and exporting
1.
Watch this
video for doing final audio adjustments and exporting: http://tv.adobe.com/watch/classroom-after-effects-cs5/episode-7/
2.
Remember
that using audio in After Effects is different from Premiere and you need to
use ram preview, not the space bar, to hear it.
3. Put your exported animation, After Effects project file, and all source material in a folder called YourName in the ANIMATION folder on HIDA shares.
4. Upload your exported animation to the blog.
3. Put your exported animation, After Effects project file, and all source material in a folder called YourName in the ANIMATION folder on HIDA shares.
4. Upload your exported animation to the blog.
READING:
Launching
the Imagination Ch. 15 Interdisciplinary Arts (read) & Ch. 5 Problem Seeking
Problem Solving (cmap)
VOCABULARY:
track, clip, volume, amplitude, frequency, key frame, limit, mix, multitrack,
noise, transition, effect, title, layer, aspect ratio, widescreen, HD, frame,
Compositing,
Layers, Masking, Parenting
REFERENCES: Aardman,
Judder Man, Fantastic Mr. Fox, Her Morning Elegance, ThisIsCollassal.com, BLU
GRADING: (45pts)
Technical: (15pts) 4
Storyboards? 3 minutes? 1st person? Audio? Titles / credits? In
appropriate HIDA Shares folder?
Aesthetic: (15pts) Color?
No characters? Audio matches animation?
Abstraction? Spatial Depth?
Conceptual: (15pts)
Vision? What happens? Theme? Motivation? More than just moving shapes and
blobs? Drama? No flatness (Spatially
and in terms of plot)?
FINAL CRIT: 23 April 2012
NOTES:
For extra help /
reference / practice, see the After Effects CS4 videos on the blog.
05 March 2012
UNIT VI: Video
OBJECTIVE:
To
make a three minute video using Adobe Premiere Pro in response to another
students audio soundscape.
GOAL: To learn how to edit and mix video with sound to build a visual
space and create a story that evolves over time.
PROJECT: The view outside my window slurs the vastness
of our oceans, part 2.
BASIC
PROCESS:
1.
Capture Audio / Video
2.
Import Audio / Video
3.
Assemble and refine Audio / Video in a sequence
4.
Add Titles
5.
Add Transitions and Effects
6.
(Mix Audio)
7.
Export
DEATILED
PROCESS:
1.
Read over additional handouts on Premiere Pro workflows
and video shots.
2.
Pull a randomly selected wav file from the HIDA shares
AUDIO file and add it to your Assets>Audio folder.
3.
Double click your new audio file to give it a listen.
What does it make you think of? Story
board at least three different video narrative posibilities for your new audio
track. Consider abstraction.
4.
Using the Free Clips links in 4D Training on the class blog,
find video files to use in your movie.
Pay careful attention to creative commons vs copyright material. In addition, you may shoot some of your own
video for this project outside of class if you have your own video camera /
iDevice. Or, you may be able to shoot
some video in class using our equipment, but you will need your own mini DV
tape. Now is also a good time to decide
if you will be working with HDV(16:9) or DV(4:3) video – choose one type and be
consistent, mixing different aspect ratios of video never works out well. Put all your clips in your video assests
folder.
5.
Open Premiere Pro and select New Project. Select the appropriate capture format to your
media. Check the scratch disks. In an ideal set up your scratch disks are on
a seprate high speed drive from your editing drive. In the New Sequence dialog, be sure to select
a format matching some of your found footage.
6.
In premiere, go to File>Import and select all your
video clips and your audio file, they will appear in your project pane.
7.
Drag your exchanged audio file into the audio timeline so
that it starts at time 0 in a new audio layer.
8.
In the project pane, scroll over until you see the
Descriptions category, and add detail text about each of your clips.
9.
To stay organized it is a good idea to make separate
bins, or folders, for your audio and video files by clicking the new bin button
and dragging your files into the appropriate folder.
10.
Double click each of your clips, which opens them in the
viewer. Add in and out points for each
clip, and then drag them into the video timeline. The clip will then appear in the canvas,
which shows your whole movie. It’s good
to set ins and outs so that if you add transitions the effect has some media to
work with.
11.
While in the viewer, you can click the effects tab to
make adjustments to the basic effects: Motion, Oppacity, and Time Remapping,
and any other effects you have added.
12.
In the timeline you can readjust your clips to match
events in the audio track. Click and
drag over the ends of a clip to make it longer.
Holding down the command key to ripple edit the end of a clip so that
all the clips after it are pushed down in time.
Click the top bar of a clip and drag to change its position in
time.
13.
If you drag a clip into the timeline and place it on top
of other clips it will remove those clips!
If you hold down the command key while doing so it will ripple edit the
clips underneath further down the timeline so that they are not lost.
14.
In the time line toggle Audio Track 1 off so that you
don’t hear the audio that came in with your video clips.
15.
You can preview your movie at any time by pressing the
space bar or play in the canvas. You can
aslo drag the blue time head in the time line.
16.
Make sure all your clips fill up the whole canvas. If not, you can scale them by dragging their
corners. Hold shift to do so
proportionally.
17.
Add Titles by going to Title>New Title>Defsult
Still. Name your title, click ok, and
add text to your window view. Keep text
within the border lines to make sure people on all TVs can read it. You can adjust a slew of properties on the
right side. You can set the alignment in
the lower left.
18.
Use the roll crawl options on the top to add motion to
your title. When you’re down, just close
the titles window.
19.
Your title will appear in the the Projects pane. Just click and drag it onto the timeline as
you would a regular video clip. If you
want it to be on top of another video clip, drag it to the next video layer up
in the timeline stack.
20.
The best transition is usually a simple cut. But sometimes it’s nice to have a fade,
particularly at the beginning and end of a movie. Try some transitions in the Effects pane Video
Transisiton folder. Under Dissolve, drag
a dip to black to the beginning of your first clip in the timeline and the end
of your last clip. You can also
trya cross disolve or other transition
between any two clips on your timeline.
Pay attention to how it gets placed though, if you don’t have lead in
and out time on your clip, it may not look the way you want it.
21.
You can change the duration and attributes of a
transition by double clicking it and then using the viewer.
22.
Use the same process for video effects. One you might want to try is Video
Effects>Color Correction>Change to Color and Adjust>Auto Contrast.
23.
If you loose the windows, you can always try the menu
system, Window>Effects and Window>Effects Control.
24.
Use the effects tab of the viewer pane to adjust your new
effect. Unlike a transition, it changes
the entire clip, not just the beginning or the end. The amazing thing about premiere is that you
can preview effects and transitions live before rendering.
25.
Go to Sequence>Render Entire Work Area.
26.
When you’ve got everything finished, export your moving
by going to File>Export>Media. Be
sure to check that the source and output tabs are the same! You may need to adjust your pixel aspect
ratio. I like quicktime as a format, and
H.264 as a codec. Makes ure export audio
and video are selected, and hit export.
Rendering and exporting can take a long time, be prepared to hang around
for at least half an hour for your video to render.
27.
Add copies of your premiere project and your quicktime
export to the VIDEO folder in HIDA Shares.
28.
Upload your video to the blog with a one paragraph
descirption of the video.
PREMIERE
EDITING TIPS:
READING:
Launching
the Imagination Ch. 13 Aspects and elements of Time (cmap) & Ch. 8
Constructing Meaning (cmap)
VOCABULARY:
track, clip, volume, amplitude, frequency, key frame, limit, mix, multitrack,
noise, transition, effect, title, layer, aspect ratio, widescreen, HD
REFERENCES: Nam June
Paik, Bill Viola, Bruce Nauman, Peter Campus
GRADING: (15pts)
Technical: (5pts) Do
you have three different storyboards? Are there at least five distinct
shots? Does your video last three
minutes? Did you save your work in the
appropriate formats? Does it include titles and credits? Did you upload to the blog?
Aesthetic: (5pts) Do
your transitions and cuts make sense? Are
there a variety of shot types: medium, close and wide? Are these shots well
composed?
Conceptual: (5pts) Does
your video tell a story? Does it have a
plot? Is there a climax?
NOTES:
For extra help /
reference / practice, see the Premiere Pro CS4 videos on the blog.
27 February 2012
UNIT IV: AUDIO
UNIT IV: Audio
OBJECTIVE:
To
make a three minute audio soundscapre using Adobe Audition.
GOAL: To gain an understanding of
how sound can create space, to learn how to edit and mix sounds to achieve your
desired effects.
PROJECT: The view outside my window slurs the vastness
of our oceans.
PROCESS:
1.
Copy the Assets folder from HIDA shares to your external
drive.
2.
Search FreeSounds and other websites for sound files to
make your soundscape. Download and add
them to your Assets>Audio folder.
3.
Open Adobe Audition and go to File>Import>File and
select your audio files.
4.
Double click your audio files, now in the browser (top
left) to view them in the editor (top right).
5.
Go to View>Show Spectral Display to see the frequency
map along side the amplitude waveform.
6.
Make any edits necessary to the file (see below).
7.
Hit the multitrack button on the top left to make a new
multitrack project. Drag your files from
the browser to different audio tracks in the mixer.
8.
Save your project as an Audition Your_Name.sesx .
9.
Click and drag the files around to position them in
time. You can also trim the files by
hovering over either edge of the clip and then clicking and dragging.
10.
Adjust the volume of each clip by clicking and dragging
the yellow line on the clip up or down.
You can also single click to add keyframes, which can then be moved to
create fade ins and outs.
11.
Another way to create a fade in / out is to click and
drag the split box in the corner of each clip.
12.
When you are finished save your work again. Go to File>Export>Multitrack
Mixdown>Entire Session to save a copy of your soundscape as a Your_Name.wav
. Put both of your files in the HIDA
shares AUDIO file.
AUDITION
EDITING TIPS:
1.
To edit a spike, use the Spectral Display and the Spot
Healing Brush Tool.
2.
To edit a frequency noise, like a car horn or cell phone
ring, use the Spectral Display and one of the marquee tools to select the
offending noise. Then hit the delete key
and deselect.
3.
To adjust the volume of a clip, use the Waveform Display
and the Time Selection Tool to select part of the clip and adjust the volume in
the HUD.
4.
Or, go to Effects>Amplitude and Compression>Volume
Envelope to get a yellow editable volume line (like in multitrack).
5.
To remove vocals from a Center Mixed file (not all
recording studios center mix the vocals) go to Effects>Stereo
Imagery>Center Channel Extractor.
READING:
Launching
the Imagination Ch. 14 (cmap) & Digital
Design Media Ch. 5
VOCABULARY:
track, clip, volume, amplitude, frequency, key frame, limit, mix, multitrack,
noise
REFERENCES: Janett
Cardiff, Laurie Anderson
GRADING: (15pts)
Technical: (6pts) Does
your mix include at least 5 different sound files? Did you edit a flaw out of at least two of
them? Does your track last three minutes?
Did you save your work in the appropriate formats?
Aesthetic: (6pts) Is
there depth and richness to your soundscape?
Are there any dead spots (no noise)? Does it flow with out spikes and
pops?
Conceptual: (3pts) Did
you create a believable sound scape?
NOTES:
For extra help /
reference / practice, see the SoundBooth CS4 videos on the blog.
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